The article describes the online world of Second Life where people work in the online world's economy and buy objects for their digital selves. People are earning by doing work and selling land in the online world.
The article ends on the rising need for bureaucracy and regulation. Apparently there was a run on the bank that housed people's digital monies and panic spread as these virtual A.T.M.’s stopped giving depositors their money back. Talk about discourses of dematerialization...
Read other articles about Second Life here.
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